Hire and Grow Your Crew
Hiring on gut feel picks whoever talks best. Decide what the job needs before you meet anyone, ask every candidate the same questions, score each answer alone before the debrief, then start your hire on a 30-60-90 plan with a buddy.
Key takeaways
- Write down what the job needs before you read a single CV; otherwise you hire whoever talks best.
- Ask every candidate the same questions and score each answer against a written rubric.
- Each interviewer scores alone before the panel talks, so the loudest opinion does not decide.
- For juniors, test how they learn and debug, not what they already memorised.
- Hiring ends on day one of onboarding: a written 30-60-90 plan and a named buddy make the first month work.
Contents
FAQ
What should I look for when hiring a junior developer?
How they think through a problem they have not seen, how they ask for help, and whether they can explain their own code. Experience matters less than learning speed and honesty about what they do not know yet.
What is a structured interview?
An interview where every candidate for the same role gets the same questions, and each answer is scored against the same written rubric. It makes candidates comparable and reduces decisions made on first impressions.
Sources
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Part 1, From Best Engineer to First-Time Lead, ended with an empty seat on the checkout crew and Kit's verdict: "You're the lead. You hire." Pip has never interviewed anyone. Two days before the first candidate, she corners Kit by the coffee.
"How do I know who's good in 45 minutes?"
"Decide what good means before they walk in."
Dev Voyage: Uncharted Waters, in five parts:
Decide what good means first
The last interview Pip had shadowed ended with Brock saying "I liked her", Ollie saying "I didn't", and nobody able to say why. A vote on a feeling.
So before opening a single CV, Pip wrote what the junior must do in six months, and how she'd test each.
Years of experience, a famous company and a favourite framework aren't on the list. Pip wanted to see how a junior learns, not what they already know.
Same questions, scored alone
Google's re:Work guide to structured interviewing sums up the method: the same questions for every candidate, answers graded on an identical scale, and decisions based on consistent, predetermined qualifications. The guide's reason is blunt. In first encounters we make snap judgments, then spend the interview confirming them.
Pip wrote a rubric for each question before the first interview, and one rule for the debrief: nobody speaks until the scores are written.
When Brock scored one candidate 4 and Ollie scored them 2 on the same question, they read their notes aloud. Brock had given a hint Ollie hadn't. The disagreement went back to the evidence, not to a vote.
Interview 3
Three candidates reached the final round. One had the best CV and froze on the failing test. One solved it fastest but blamed "the previous developer" twice. The third was Quill, a young hedgehog fresh from a bootcamp, and he took the longest.
In the debrief, Pip said "Scores first, then we talk." Brock held up his sheet: "Four. With notes." Every interviewer had written the same thing: tried, saw, need.
Hiring ends on day one
The offer isn't the finish line. The hire is done when Quill can do the job. Pip did for him what Kit once did for her:
GitLab's handbook treats onboarding the same way: a structured plan with owners, not a welcome email.
Try it
Before your next hire:
Quill started on a Monday. By Friday he had fixed two wrong steps in the setup guide and opened his first real pull request, a change to the discount rounding. Brock reviewed it: fourteen comments, the last one "Why would anyone write it like this?". The next morning Quill didn't come to standup. Part 3, One-to-Ones That Matter, and Handling Conflict, is what Pip did that week.
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